How much money would Unity have pocketed from Vampire Survivors?Īlthough the figures are always approximate unless developers talk openly about them, something that rarely happens, market analyzes by firms dedicated to scrutinizing industry data can shed some light on the evolution of Vampire Survivors since the release of its final version.Īs GameSensor reports, in the first month after the launch of Vampire Survivors on Steam, the game sold nearly 2 million copies, generating around 7 million dollars in profitsthus becoming a hit for its creator after developing the game as a hobby in his free time and without great hopes of getting financial returns from it. To do this, due to its sudden explosion and its reduced launch price, we have turned to the Vampire Survivors figures to find out how the measure would have affected the game if the business plan of Unity would have been present during the launch of the phenomenon. Vampire Survivors lives not only on SteamĪfter the announcement of the change in Unity’s business plan and the alarm of developers about the viability of their businesses with this measure, we wanted to calculate to what extent they are capable of increasing those rates that the development engine wants to apply to each installation.How much money would Unity have pocketed from Vampire Survivors?.
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